![]() ![]() Neutral: A ship will use its normal weapon damage/effectiveness and speed/maneuverability.Evasive: Generally increases a ship's speed/maneuverability, while reducing its weapon damage/effectiveness.Aggressive: Generally increases a ship's weapon damage/effectiveness, while reducing its speed/maneuverability.Passive will also ensure cloaked ships don't un-cloak and attack. Passive: Units won't attack enemy units at all, unless specifically told to do so.Defensive units won't attack until fired upon first, but the moment they or any nearby comrades nearby come under attack, they take the initiative and engage the attackers. Defensive: The default tactical setting for all units. ![]()
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